Augmentations are equippable items that provide boosts to sinners' abilities. Sinners can equip up to five augmentations, however the total cost of augmentations cannot be more than ten.
Augmentations cannot be bought; they can only be produced from the Augmentation Facility.
Augmentation Rarity | Augmentation Facility Level Required | Time to Complete |
---|---|---|
1 | 1 | 15:00 |
2 | 2 | 25:00 |
3 | 3 | 35:00 |
4 | 4 | 45:00 |
5 | 5 | 55:00 |
Augments are also very valuable, selling for a large amount of GPP.
List of Augmentations[]
Icon | Name | Rarity | Cost | GPP Value | Description |
---|---|---|---|---|---|
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2 | 2 | 1020 | Increases movement speed. | |
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Acceleration: Carrying | 2 | 2 | 1020 | Increases movement speed when carrying citizens. |
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Acceleration: Connected | 2 | 1 | 1020 | Greatly increases movement with Thorn attached to a target. |
Acceleration: Low Health | 4 | 2 | 1710 | Greatly increases movement when health is 25% or less. | |
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Acceleration: Redeployment | 2 | 2 | 1020 | Greatly increases movement for 15 seconds after deployment |
Anti-Ailment: Full Health | 4 | 3 | 2280 | Negates effects of all status ailments when health is full. | |
Anti-Ailment: Low Health | 4 | 3 | 1710 | Negates effects of all status ailments when health is 25% or less. | |
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Anti-Flash | 1 | 2 | 960 |
Negates the effect of Flash Grenades. |
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Anti-Howl | 1 | 1 | 960 | Negates damage sustained from Abductors' howling attacks. |
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Anti-Jammer | 1 | 2 | 960 | Negates the effects of jammers. |
Anti-Poison | 4 | 2 | 1710 | Negates the effects of poison. | |
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Anti-Thorn | 1 | 2 | 960 | Negates the effects of the Binding Thorn |
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Anti-Web | 1 | 2 | 960 | Negates the effects of web-type traps. |
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Attack | 1 | 2 | 960 | Increases the amount of damage inflicted. |
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Attack + | 3 | 5 | 2700 | Greatly increases the amount of damage inflicted |
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Attack: Abductors | 2 | 3 | 1360 | Greatly increases the damage inflicted on Abductors. |
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Attack: Accessories | 2 | 3 | 1360 |
Greatly increases the damage inflicted on Accessories. |
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Attack: Clinging | 3 | 3 | 2160 | Greatly increases the damage inflicted when wall clinging. |
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Attack: Connected | 3 | 3 | 2160 | Greatly increases damage done to enemies with Thorn attached. |
Attack: Dionaea | 5 | 3 | 3200 | Greatly increases the damage inflicted on Dionaea-class Abductors | |
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Attack: Full Health | 3 | 3 | 2160 | Greatly increases the damage inflicted with full health |
Attack: Low Health | 4 | 3 | 2280 | Greatly increases the damage inflicted when health is 25% or less. | |
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Attack: Paradoxa | 3 | 3 | 1800 | Greatly increases the damage inflicted on Paradoxa-class Abductors. |
Attack: Peltatum | 4 | 3 | 2280 | Greatly increases the damage inflicted on Peltatum-class Abductors. | |
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Attack: Ramosa | 3 | 3 | 1800 | Greatly increases the damage inflicted on Ramosa-class Abductors. |
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Attack: Sinners | 2 | 3 | 1360 | Greatly increases the damage inflicted on sinners. |
Binding Thorn Boost | 5 | 2 | 2400 | Greatly increases effectiveness of Binding Thorn Lv 2 function. | |
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Conspicuous | 1 | 1 | 960 | Makes the user more likely to be targeted by Abductors. |
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Conspicuous: Full Health | 3 | 1 | 1620 | Makes Abductors more likely to target user with health at 100%. |
Conspicuous: Low Health | 4 | 1 | 1710 | Makes Abductors much more likely to target user with health below 25%. | |
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Contribution Booster | 3 | 1 | 1620 | Increases sentence reduction awarded for volunteer ops. |
Contribution Booster + | 5 | 2 | 2400 | Greatly increases sentence reduction awarded for volunteer ops. | |
Damage Control | 4 | 2 | 1710 | Recharges the Thorn Gauge whenever damage is sustained. | |
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Defense | 1 | 2 | 960 | Slightly reduces the amount of damage inflicted by enemies. |
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Defense + | 3 | 5 | 2700 | Reduces the amount of damage inflicted by enemies. |
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Defense: Abductors | 2 | 3 | 1360 | Reduces the amount of damage inflicted by hostile Abductors. |
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Defense: Accessories | 2 | 3 | 1360 | Reduces the amount of damage inflicted by hostile Accessories. |
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Defense: Clinging | 3 | 2 | 2160 | Reduces damage done by enemies when clinging to walls. |
Defense: Dionaea | 5 | 3 | 3200 | Reduces damage inflicted by Dionaea-class Abductors. | |
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Defense: Firearms | 3 | 3 | 2160 | Reduces damage inflicted by enemies using firearms. |
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Defense: Full Health | 3 | 3 | 2160 | Greatly reduces damage done by enemies when health is full. |
Defense: Low Health | 4 | 3 | 2280 | Greatly reduces damage done by enemies when health is 25% or less. | |
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Defense: Melee | 3 | 3 | 2160 | Reduces damage inflicted by enemies using melee weapons. |
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Defense: Paradoxa | 3 | 3 | 2160 | Reduces damage inflicted by Paradoxa-class Abductors. |
Defense: Peltatum | 4 | 3 | 2280 | Reduces damage inflicted by Peltatum-class Abductors. | |
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Defense: Ramosa | 3 | 3 | 2160 | Reduces damage inflicted by Ramosa-class Abductors. |
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Defense: Sinners | 2 | 3 | 1360 | Reduces the amount of damage inflicted by hostile sinners. |
Discount Voucher | 5 | 1 | 3200 | Grants a discount at Zakka in the Warren. | |
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Elemental | 1 | 2 | 960 | Increases the amount of elemental damage inflicted. |
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Elemental + | 3 | 5 | 2700 | Greatly increases the amount of elemental damage done. |
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Elemental: Clinging | 3 | 3 | 2160 | Greatly increases elemental damage done when wall clinging. |
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Elemental: Full Health | 3 | 3 | 2160 | Greatly increases elemental damage done when health is full. |
Elemental: Low Health | 4 | 3 | 2280 | Greatly increases elemental damage done when health is 25% or less. | |
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Evasion | 2 | 3 | 1360 | Boosts evasive capabilities. |
Full of Life | 5 | 2 | 2400 | Prevents attacks instantly dispatching users with full health. | |
Healing Thorn Boost | 5 | 2 | 2400 | Greatly increases effectiveness of Healing Thorn Lv 2 function. | |
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Health | 1 | 2 | 960 | Increases maximum health. |
Health + | 4 | 5 | 2850 | Greatly increases maximum health. | |
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Inconspicuous | 1 | 2 | 960 | Makes the user less likely to be targeted by Abductors. |
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Inconspicuous: Full Health | 3 | 2 | 1620 | Makes Abductors less likely to target user with health at 100%. |
Inconspicuous: Low Health | 4 | 2 | 1710 | Makes Abductors much less likely to target user with health below 25%. | |
Inconspicuous: Revival | 5 | 1 | 2400 | Prevents Abductors targeting user temporarily after revival. | |
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Jump: Clinging | 2 | 1 | 1020 | Increases jumping distance from a clinging position. |
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Last Legs | 1 | 3 | 960 | Lengthens the time spent on the brink of death. |
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Light-Footed | 1 | 5 | 1600 | Stops hidden traps from being triggered. |
Non-Recovery | 4 | 1 | 1710 | Prevents automatic health recovery. | |
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Recovery | 1 | 5 | 1600 | Accelerates automatic health recovery. |
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Scope x1.5 | 1 | 1 | 960 | Boosts zoom distance by 1.5x when using scoped weapons. |
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Scope x3.0 | 1 | 1 | 960 | Boosts zoom distance by 3x when using scoped weapons. |
Shielding Thorn Boost | 5 | 2 | 2400 | Greatly increases effectiveness of Shielding Thorn Lv 2 function. | |
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Thorn Economy | 1 | 1 | 960 | Reduces Thorn Gauge depletion rate. |
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Thorn Economy + | 3 | 2 | 1620 | Greatly reduces Thorn Gauge depletion rate. |
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Thorn Length | 3 | 0 | 1620 | Increases the length of the Thorn. |
Thorn Length + | 5 | 1 | 2400 | Greatly increases the length of the Thorn. | |
Thorn Master | 4 | 0 | 1710 | Allows the Thorn to be launched while attacking. | |
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Thorn Recovery | 1 | 2 | 960 | Increases the speed at which the Thorn Gauge recharges. |
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Thorn Recovery + | 3 | 5 | 2700 | Greatly increases Thorn Gauge recharging speed. |